I talked with a group of lovely and fascinating women on the Art of Fury podcast. We discussed all things
music for games and interactivity - listen here on Apple Podcasts, or here on Soundcloud. Yshani, Emma, Leila and I had a brilliant chat about our experiences in creating music for these special kinds of media.
This is part 4 in a five part series on the similarities in challenges faced by composers of both games and theatre, and the similar evolution of their solutions. In the first post I talked about those challenges brought about by the live and interactive nature of theatre and games, respectively: timings change, and are …
Continue reading "Composing for theatre is the same as composing for games: The Techniques (part 4) – Vertical Layering"
There's a great deal of overlap between the techniques of scoring theatre and games. In the first post of this series, I talked about the practical similarities between these two platforms: of writing music to accompany and synchronise with events that are unlikely to happen at the same time each time they are performed, be …
Continue reading "Composing for theatre is the same as composing for games: The Techniques – Continued (part 3)"
There's a great deal of overlap between the techniques of scoring theatre and games. In my last post, I talked about the practical similarities between these two platforms: of writing music to accompany and synchronise with events that are unlikely to happen at the same time each time they are performed, be that onstage or …
Continue reading "Composing for theatre is the same as composing for games: The Techniques (part 2)"
There's a great deal of overlap between the techniques of scoring theatre and games (I'd argue that there's a blurring of boundaries between the two media that happens when you get into immersive and interactive theatre, but that discussion is for another day). The fluidity of durations in both theatre and games creates the same …
Continue reading "Composing for theatre is the same as composing for games – mostly (part 1)"