2022
Boom Beach: Frontlines (Soft Launch) (Space Ape Games) – Homescreen Jazz and other music R&D
2021
“Part puzzle, part game, part film, part real life, The Distraction Agents is an on and offline experience, arriving first as an intriguing package through the post full of beautifully designed printed objects, followed by instructions as to how to complete the challenges, delivered to your inbox as a series of short films across a week.“
Audiobook Toy Prototype (TCC Global) – Storybook musical theme development, composition, recording and production.
2017
Latice (Brent Vincent/Adacio Inc.) – UI/UX jingles and sound design for iPad strategy game
2015
The Masquerade (Slung Low/Clay Interactive/V&A Museum) – Interactive Exhibition using Kinect technology
2013
Hero in the Ocean – Online Flash Game (MakMik Games) – Premiumbeat track license
2012
HarnessYourDemons.com (J. Hunter/Slung Low, 2012)
– Sound editing, sound design
Online narrative extension for They Only Come At Night: Pandemic (Slung Low/Singapore Arts Festival)
Ferry Christmas* – Online Flash Game (DFDS Seaways/Team Cooper) – Original Music and preparation
2011
Rooftop Rush* – Online Flash Game (Ebuyer /Team Cooper) – Music arrangement and preparation
2010
Beazley Broker Dash* – Online Flash Game (Team Cooper) – Original Music and preparation
Starlight Xmas* – Online Flash Game (Zedarus) -Premiumbeat track license
Miasma – Xbox Indie auto-strategy game (ESP Games) – Premiumbeat license
2009
Online narrative/viral marketing campaign TOCANLive (J. Hunter/Slung Low, 2009) – sound editing, website design
2008
Online Drama Pilot – ‘THE END IS NIGEL’ (J. Hunter/Screen Yorkshire, 2008) – Music composition, sound design, foley, sound mixing, flash animation, webdesign (I wore a lot of hats on this project!)
*Flash games require the Adobe Flash plugin which is no longer supported. 😭